Post & Game Audio Production Diploma
12 MONTH – FULL-TIME – VANCOUVER, BC
The Post Production & Game Audio Program focuses on the technology and techniques used in the creation and implementation of audio for film, television and gaming. The five core components included are: dialogue, sound design, audio capturing, integration and mixing. The topic of dialogue covers location recording, automatic dialogue replacement and standard editing practices. In the sound design and audio capturing topics, you will learn how a detailed and immersive auditory environment can enhance a visual experience, and through lab work and mentorship will gain experience in recording, signal processing and synthesis. You will be expected to create compelling soundtracks for film, TV and video games demonstrating their understanding of the concepts presented, using industry standard tools such as Pro Tools and WWise.
Upon successful completion of the Post Production & Game Audio Program you will be able to create, manage and implement all the audio elements for film, television or gaming. Grads will be confident in designing and integrating sounds that react to user input and will leave Nimbus with a valuable portfolio including live action and animation shorts, as well as a working video game demo.
INTERNATIONAL STUDENTS interested in this course are advised to speak with a Nimbus Admissions Advisor at firstname.lastname@example.org to clarify study permit qualifications and any financial aid details.
APPLY NOW TO BE CONSIDERED FOR THE PROGRAM - CLASSES START AUGUST 31, 2020
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WHAT YOU'LL LEARN
AUTOMATED DIALOGUE REPLACEMENT
Record, edit and process dialogue for any application.
Create, maintain and augment a sound effect library which will provide a key building block of the students professional audio career.
Implement musical elements into video content and game applications.
Employ the tools necessary to elevate audio experiences through interactivity.
Produce audio for film, television, and all game platforms, from mobile to console devices.
Understand the processes to complete a surround sound mix through practical classroom exercises.
SOUND DESIGN FOR VISUAL MEDIA
Define and create the atmospheric audio elements involved in game audio and post-production. Learn the art of Foley and applying the sounds you create into film and games.
WHAT OUR STUDENTS THINK
WHAT TO EXPECT - THE NIMBUS ADVANTAGE
Nimbus is committed to giving you the best experience possible. Gain access to all the Nimbus Advantages!
Tuition includes all books, fees and applicable taxes. Laptop and software not included.
HOW TO APPLY
Choose the intake that’s right for you, fill out the application and an advisor will be in touch soon!
WINTER 2020 INTAKE
Starts: January 6, 2020
SPRING 2020 INTAKE
Starts: May 4, 2020
FALL 2020 INTAKE
Starts: August 31, 2020
ASK AN ADVISOR ABOUT SCHOLARSHIPS AND FINANCIAL AID!